Friday, 3 June 2011
Saturday, 21 May 2011
Hair testing 02
Yes, i finally got the nCloth working on hair when i bined joints with the mesh (body+hair), the following are two hair tests with a little spin and bend down from the model:
Thursday, 19 May 2011
Template of the set
Today we got around to making the set template. This will change over time but there is to scale so we can work on different elements as we are continueing to work on the project.
Wednesday, 18 May 2011
Hair testing
Been thinking to have maya hair or polygon hair for the character, firstly i tried to use a hair script called GMT hair script to come up something like the following, but not successfully applied with dynamics:
But then I decided to go for another method to have polygon hair with applying nCloth on them, see the testing clip below:
Wednesday, 11 May 2011
Branco in progress
This is my first time modelling bare feet and fingernails, but thank God that they turned out pretty good i suppose. Thanks steve for adjusting the proportion of the character for me, it looks much better, and Im now making the one-piece dress, but still need some time to finish~
Thursday, 5 May 2011
Wednesday, 4 May 2011
Tuesday, 5 April 2011
Thursday, 31 March 2011
Minutes of first meeting 29/03
Collins
- Female model + Body Rig
- Experiment with dynamic hair and nCloth
Steve
- Proper Storyboard
- Water Fountain
- Layout of the Garden
- Face Rig for the model
Victor
- Ladybird + possibly rigged
- Flower Field
- Plants, Trees...etc
Blog for the project: colourless3D.blogspot.com
NEXT MEETING: 22nd April
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